The Puzzlebark Inn did a brisker
business than you would expect for an inn with no sign and no door.
Catering, as it did, to sorcerers, wizards, and other magic users, the lack of
both advertising and point of ingress was no deterrent to custom. In
fact, it served to preserve the safety and exclusivity of the clientele.
There were many rooms in the
Puzzlebark Inn, though how many was a subject of speculation. There was a
dining room with a magic harp for quiet enjoyment and a dining room without one
for lively debate. There was a library for study and meeting rooms for
conclaves and a feast hall that couldn’t be found unless the proper deposit had
been paid. There was even a bar for boasting and carousing and meeting other
wizards.
But the heart of the Puzzlebark Inn
was the taproom. The taproom was for reminiscence. This was not
enforced by either the owner or the guests. It just seemed to be an
effect of the room.
The night was a warm spring night
and only the western hearth was lit, washing the room with deep blue
flickers. The tap, hanging firmly in midair in the center of the room,
had been liberally employed throughout the evening and tales of past magic were
well underway. Old sea magic had been explored for awhile, but, as often
happened when the denizens of the taproom were of the older sort, the subject
had turned to the shortcomings of past apprentices.
"The sloppy ones can be
watched," a balding court mage named Durstan stated firmly.
"It's the angry, vengeful sort that are dangerous. Why, I had a
South Sloper, once, who became convinced that I was jealous and trying to
poison him. Before I knew it he'd turned my cook into wood. My
Cook!"
"Piffle." An ore
dowser named Roswyn flipped a graying braid over her shoulder.
"Angry apprentices are dead easy to handle. Slap a mood geas on them
or pop them into the Labyrinth of Mind. Then if they don't learn to
control their emotions, they can't do magic. The sloppy ones are always
doing something so slightly wrong that you don't notice until it's too
late."
"At least they are usually
more of a danger to themselves than to others, Ros."
"Only if they live in a cave
on a mountain. Even then, watch for innocents caught in avalanches.
I had an apprentice named Opal,
once. Auspicious name for cave work, you'd think. But, no.
Things were always going wrong about her. We were crawling through an old
'tween hole one day and disturbed a troll. I got out the copper blade
smart enough and she knew to scramble for the jar of salt.
But when she opened it, the salt
was one solid mass stuck in the jar and no good at all for tossing on troll
wounds. She'd not fastened the jar lid tight enough and the salt had
pulled moisture out of the cave air and locked itself up. The troll kept
healing and coming at us and healing and coming at us. It was clear that
we would both be troll food as soon as my arm tired.
Fortunately, before that happened,
she lost control of her torch. I assume she hadn't soaked it in lime and
lichen long enough. Suddenly it was a real, burning flame instead of
seaflame, like in the hearth, yonder. With all the sulfur in it, it
nearly took her eyebrows off when it went.
She dropped it, of course.
But I only had to curse her a little to get her to cauterizing troll with
it. Once the troll was burning well, I doused the torch. She yipped
about the dark for a bit before she remembered why it had to go. We
crawled back to the surface in the dark with troll soot in our lungs. I
hope none of you ever gets a lungful of burning troll in a confined
space."
"For the benefit of us
light-lovers, Ros, why did the torch have to go?"
"Why, the phlogiston,
man! Living beings and true flames both release phlogiston into the
air. When the air gets saturated with it, then the flame or being
smothers. Caves are enclosed and can't release phlogiston into the wider
air with any rapidity. It's easy to smother yourself in a cave."
"What did you do
with your girl?"
"Not a thing. She was
silent and chastened the whole way home. Concentrated on her work better
than I'd ever seen. I thought maybe this had been the shock she
needed. But, no.
She quietly packed our gear and
quietly hiked home. She quietly stowed all the equipment and quietly cleaned
herself up. Fixing dinner that night she didn't drop a dish or add a salt
measure of pepper or any of the small missteps she usually made. She
quietly ate and quietly tidied after. Then she went to her room and
quietly packed all her things. Nothing I said could convince her to
stay.
What did you do with your South
Sloper?"
"Shifted the spell onto him,
of course. As I explained to him at the time, if I could have been sure
of lifting the spell properly, I would have done so and let the incident
drop. Fits of temper and all that. But wood to flesh is trickier
than flesh to wood. There are simply more kinds of flesh than of
wood. Fiddly to get the typing done properly and deadly to miss.
Better to do a reverse curse with full correspondence. I also explained
that, while talented apprentices are easy to find, good cooks willing to work
for a mage are not.
I told him that if the cook died or
left me, I'd shift him back."
"As if the cook won't outlive
you!"
"Ah! Fixed that with the
Mayor. If I die, then our wooden boy goes up for auction to any magic
user willing to turn him back. In fact, he's in the Mayor's office as we
speak, just in case."
"Why would anyone pay for the
opportunity to cast wood to flesh?" Roswyn was puzzled.
"Not wood to flesh, it would
be another reverse with full. Much easier than wood to flesh. Any good
hedger could do it."
"Again, why?"
"As a means of execution, of
course. There aren't many Princes in my section of the Worldshore, at
least not many worth mentioning. But we have a lot of Mayors and
Constables and so forth who have occasional need of a showy execution. A
retransfer of the curse would leave a body for permanent display and preserve
the hope, for any followers or relatives of the deceased, that the focus of
their interest might be revived at a later time.
There may be any number of
political reasons why such an execution would be handy. Yes, the resale
could be quite profitable under the right circumstances. My cook is
willing to take the resale value as his inheritance."
"Bah! Sometimes I don't
see how you court mages can stomach it."
Durstan chuckled over his mug of
red beer. "You slog through muck and dark and breathe the occasional
burning or salting troll and you ask how I can stomach a little social
maneuvering! Honestly Roswyn, I sometimes wonder if you. . ."
It was not a large sound that
stopped Durstan's speech, that, indeed, halted all conversation in the
taproom. It was merely the shifting of the blankets tucked about the
shoulders of the eldest mage in the room. But though the sound was small,
it was unexpected, for the eldest mage seldom moved or spoke. And since
magic users habitually attend to the unexpected, when the eldest spoke,
the entire room was already listening.
He spoke in a soft, lifeless voice,
and cleared his throat several times at the beginning. "I never had
any trouble with either sloppy or angry apprentices." he intoned.
"But beware an apprentice with
an uncontrollable sense of humor. Especially beware the apprentice who
cannot forgo the opportunity to form that perversion of speech known as a
pun. Puns and spells do not mix.
Ignore the affability and charm of
the aspirant. Inveterate punsters are invariably affable and
charming. It is a defense they adopt to prevent them from being
bludgeoned to death. Ignore their nimbleness of mind. Sadly, a
certain nimbleness of mind is required for punning. But once a person's
mental agility has been harnessed to such an engine of perversion, it cannot
easily be unhitched. No. Avoid the apprentice with an
uncontrollable sense of humor."
Here the eldest mage seemed to be
content to mumble himself back into quiet. But the curiosity of the
taproom had been aroused. Standing folk gathered about the eldest and
seated folk leaned in. A general murmur of interest sounded and
faded. When that was insufficient, Durstan spoke.
"Venerable one. Pardon
my curiosity, but can you give us an example? Can you speak of a time
when spells and puns brought disaster?”
"I can easily name an
embarrassing incident. But the true disaster is painful to relate.
Durstan, have you ever been called upon to form a nimbus of light about a
princeling setting forth to parade before his people? You will understand
how seriously they take it and how angry they become when the spell is ill
cast.
The particular prince in this
incident was a preening example of his kind. He decided that not only he,
but also his horse should glow. He spouted some rot about symbology and
loyalty. If the horse could glow by association with his greatness, then
the peasants and merchants and petty nobles must flock to greatness by
association or . . . some such.
It was a suitable spell for this
apprentice, whose name I will not speak. In light of his unfortunate
tendencies, I required him to write out the amended version of the spell he
would cast. It contained an unfortunate repeating phrase: '. . .and
the horse you ride", an obvious allusion to the common curse. But
the prince would never hear the words as the magic would distort them, and it
was a mild enough aberration.
Unfortunately, when he actually
recited the spell, he could not prevent himself from punning. The change
in pronunciation was slight enough that I did not notice it. I was merely
surprised when the horse failed to glow. The apprentice looked appalled
and ran, which was the proper course when things went badly about this
prince. So I thought nothing of it. I stayed to apologize and
almost lost my head."
You see, I only knew that the horse
wasn't glowing. I didn't know that other things were. During the
parade, several well known ladies of the evening were noticed to be glowing in
the nooks where they watched the parade. Once it was noticed, it was
chuckled at. The prince had made such a fuss about his horse not glowing
that many courtiers understood the switch that had been made. And they
only glowed if the prince was nearby. It was a good bit of gossip.
Unfortunately, that gossip had
spread by the time the main festivities started. At the ball that night, any
young lady who had both mated with the prince and accepted a gift from him
glowed if she was in the same room. Dabbling in street merchandise was
worthy of a chuckle, but collecting the favors of the daughters and wives of
his sworn men was an entirely different matter. To say nothing of the
state those women got into when they discovered they were part of such a crowd.
The prince had to call his guard to
clear the party. He needed his army to hold the manor in the weeks that
followed. Eventually, an advisor got to him and he married a
princess from one of the northern isles. There was a great deal of
publicity given to the magical backing that their vows of fidelity were to be
given. If he had gotten his hands on me while he lived, he would have attempted
to execute me."
"How dreadful!"
Duran was appalled, though appreciative snickers peppered the room.
"And you consider that to be merely an embarrassment? Pray what
would you consider to be dire if that was not?"
"As many Princes as there are in
the Worldshore’s main reach, and as short as each one’s reach is? No, it
was only an embarrassment for me. I popped somewhere safe. I left
the punster to find his own way which, unfortunately, he did."
The eldest emitted a sigh like a
slowly deflating buffoon's bladder. Everyone leaned in again,
encouragingly. Another dry sound wheezed from the eldest. Upon
repetition it was discovered to be a chuckle.
"And I made a few coins from
the situation. Finder's fees. I spread the word to other mages that
there might be those attending the wedding who would be interested in an expert
opinion on the strength and validity of the magic performed. Likely every
fifth attendee at the solemn occasion was there as a consultant. Very
remunerative.
Now I suppose you want to hear
about the disaster. It's a painful thing to remember, let alone to
relate."
Durstan found the eldest's glass
and filled it from the tap. Everyone waited patiently as the eldest
fumbled a few small sips of support.
"I had decided that the
southern isles would be the safest place for us for awhile. And the
southern isles means boating. As you know, all the southern isles are
small, most supporting less than a dozen inhabitants. To do any sort of
business at all requires a boat or boats. The sort of magic most in
demand is the sort that deals with boats: bits of wind to puff your sail
one way without pulling all the other boats along, woodwarp to seal cracks,
lightness to increase cargoes, that sort of thing.
After his difficulty, my jolly
apprentice had been chastened for awhile, rather like Roswyn's Opal, and he was
affable enough to easily attract customers. All was well until the Pizan
fleet arrived. The Pizans come from a land beyond the Worldshore, where
most of the land is surrounded by other land. But they had come to trade
and had been generous enough with their goods to find great welcome. The
south islanders invited them to sail their seas freely, giving them maps to
guide their deep-keeled ships away from shallow waters. They also hired
us to bless the ships of the fleet.
Blessing a boat or a ship is a
simple enough thing. It does little more than bring the craft a bit of
extra luck, which might be handy for strangers with deep-keeled boats tootling
around islands, but which would be impossible to measure. No one would ever
know if the spell failed, you see. So it was a guaranteed success.
Blessings are complicated, though, with much naming of boatly parts. My
unfortunate apprentice had been spending time drinking with islanders and knew
well all the parts. Unfortunately, he had also learned all of the local
phrases of color and his infirmity was still with him, though hiding.
Still, the disaster might have
passed us by, had not one of his drinking companions gone aboard the main ship
of the fleet. There we were, on our little boat, floating among the ships
and there he was, watching us. . . listening to us . . . an audience for
my apprentice's perversion. Again, I was unaware of the danger.
And I was not as familiar, either
with the names of the parts of boats or with the local insults. I did not
notice as my apprentice's chanting of hulls and masts and spars and rigging, of
booms and gaffs and jibs, slipped sideways somewhat. I did, however,
notice with sinking heart, as his friend slapped his thigh and doubled over
with laughter. I glared, but did not dare interrupt. Then I heard
him add a cantrip. As a final jibe at his laughing companion, he recited
an untying spell, meant, I am sure, for his friend’s pant string.
But it was recited too close to the
other, mangled spell. With horror I watched as each and every connection
in the fleet disconnected. Board parted from board and rope parted from
sail. The cargo of the Pizan fleet plunged through the separating pieces
of their ruined ships. I fled immediately, teleporting to safety.
He was too stunned to move, and was taken captive, though he bartered his way
to freedom quickly enough. From that day to this I have avoided humorous
apprentices."
Magic users are a cunning and
subtle lot. So the horrified hush that fell over the taproom had nothing
to do with thoughts of maritime economic setbacks. For every wizard and
witch could piece the rest of the story together quickly enough. The name
that the eldest had refused to speak was known to them all; was, indeed, know
to all the peoples of the Worldshore: Narnemvar the Great, the mage who discovered
the shipblast spell upon which the peace and safety of the Worldshore now
depended.
Heads nodded about the taproom as
all there agreed with the thing that the eldest had left unsaid. The
apprentice who surpassed his master so completely that his name became a part
of history while his master’s name crumbled slowly to dust - - that was the
apprentice to be avoided. That was the worst apprentice of all.
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